I'm starting a new project in GameMaker: Studio: a short, text-based exploration game, though not in the traditional sense. Let me explain:
Thursday, January 31, 2013
Sticks and Stones - First Test
I'm starting a new project in GameMaker: Studio: a short, text-based exploration game, though not in the traditional sense. Let me explain:
Best $99 I ever spent
After jumping through many hoops trying to get GameMaker: Studio games to run on my phone via USB, all I got was disappointment. So I tried another approach, which was slower and more cumbersome. It involved exporting the game as an APK, uploading it to Dropbox, download it onto my phone and then install it. And guess what, it worked like a charm!
The iPad filming this must feel a bit jealous. :P It will be a while before I dive into trying to get GameMaker: Studio games on the iOS.
The iPad filming this must feel a bit jealous. :P It will be a while before I dive into trying to get GameMaker: Studio games on the iOS.
Wednesday, January 30, 2013
Welcome to the Quadolor Dev Blog!
This will be the place where post all my adventures in developing games.
You can also keep yourself updated through the following:
Twitter: @QuadolorGames
YouTube: Quadolor Games
Stay tuned for more updates!
You can also keep yourself updated through the following:
Twitter: @QuadolorGames
YouTube: Quadolor Games
Stay tuned for more updates!
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