I was just googling for some images of tranquilizer guns, so that I can design Pohena's more fantastic version of the same arm, when I came across footage of an arcade game called Tranquilizer Gun, made by Sega in 1980. I don't know about you, but I the gameplay looked a bit familiar:
Maybe Pohena was a wild game hunter in a past life. I guess I was much more spot-on than I thought when I decided to make an 80s-arcade-style maze game. :P
Of course, I didn't pull the stun-capture-cage game mechanic of Gonna Catcha out of thin air. It was actually inspired from the game Out to Lunch, a platformer made by Mindscape in 1993 for the Game Boy and SNES and later ported to the Amiga a year later. You played as a chef who had to round up his escaped ingredients:
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