So now I share with you some screenshots of the work that has been done today by me and the rest of Team "Robots Mashing Keyboards" at the jam:
First, a screenshot of an very early version of the game:
I won't go into details right now, but let's just say our game will be a 2-player competitive platformer.
FUS ARROW DAH? |
I won't go into details right now, but let's just say our game will be a 2-player competitive platformer.
Next is a screenshot of a later build of the game, featuring graphics for one of the two characters in the game: some Roman guy, done by team member Shmuggly.
And now I'm tired, and have to get up early tomorrow to continue jamming. Good night everybody.
Minimalist architecture |
And finally, the highlight of the day came near the end of the day: the inclusion of the Roman guy's running animation, also done by Shmuggly, into the game. The initial results were hilarious:
The video doesn't do the run cycle justice; it looks much better (and funnier) at 60 frames per second. The background music was composed by me, hastily over the course of only a few days and still needs a bit of work. Still, I'm actually impressed with how it turned out. When was the last time I even did anything in 3/4 time with the harmonic minor scale?
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